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Problem] Opacity mask in Substance Painter — polycount
Problem] Opacity mask in Substance Painter — polycount

issue with normal map baking for use in Unity 5.5+ - Materials and Textures  - Blender Artists Community
issue with normal map baking for use in Unity 5.5+ - Materials and Textures - Blender Artists Community

Substance Painter -> Blender: Metal rendering black - Lighting and  Rendering - Blender Artists Community
Substance Painter -> Blender: Metal rendering black - Lighting and Rendering - Blender Artists Community

Through the Opacity my normals looks inverted
Through the Opacity my normals looks inverted

Making a Medical Pocket Watch in Maya and Substance Painter
Making a Medical Pocket Watch in Maya and Substance Painter

Quick Answer: How do you flip a brush in substance painter?
Quick Answer: How do you flip a brush in substance painter?

Exporting from Substance Designer to Unity — polycount
Exporting from Substance Designer to Unity — polycount

ArtStation - Realistic Materials - Substance Painter Tutorial | Tutorials
ArtStation - Realistic Materials - Substance Painter Tutorial | Tutorials

Painting with brushes in Substance Painter — polycount
Painting with brushes in Substance Painter — polycount

The Creation of Realistic Materials
The Creation of Realistic Materials

Substance Painter -> Blender: Metal rendering black - Lighting and  Rendering - Blender Artists Community
Substance Painter -> Blender: Metal rendering black - Lighting and Rendering - Blender Artists Community

Problem in importing to substance painter
Problem in importing to substance painter

Invert | Substance 3D Designer
Invert | Substance 3D Designer

Quick Masks in Substance Painter | Substances, Painter, Mask
Quick Masks in Substance Painter | Substances, Painter, Mask

Procedural PBR Material Creation Using Substance Designer for Visualization  | Autodesk University
Procedural PBR Material Creation Using Substance Designer for Visualization | Autodesk University

Designing a Glass Material in Substance Designer & Marmoset
Designing a Glass Material in Substance Designer & Marmoset

Version 2018.1 | Substance 3D Painter
Version 2018.1 | Substance 3D Painter

Rendering a Humanzee Character in Toolbag | Marmoset
Rendering a Humanzee Character in Toolbag | Marmoset

Hand painted textures with Substance Painter - Polygonal Mind
Hand painted textures with Substance Painter - Polygonal Mind

Texturing Assets Using Substance Painter | SpringerLink
Texturing Assets Using Substance Painter | SpringerLink

Inverted normals when openig FBX — polycount
Inverted normals when openig FBX — polycount

Through the Opacity my normals looks inverted
Through the Opacity my normals looks inverted

Invert Greyscale Tool Hotkey Height?
Invert Greyscale Tool Hotkey Height?

Rob Tomlinson - Environment Artist - Portfolio - Blog
Rob Tomlinson - Environment Artist - Portfolio - Blog

How do I use the normal map "hard surfaces" alphas?
How do I use the normal map "hard surfaces" alphas?